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Restoration Druid Healing Rotation, Cooldowns, and Abilities (WoW 4.3.4)

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Contents


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In this article, we list your Restoration Druid (WoW 4.3) core abilities and how they should be used together (rotation). We also explain when to use your various cooldowns. Then, we go deeper and present all the subtleties that playing a Restoration Druid will face you with. The other articles of our Restoration Druid guide can be accessed from the table of contents on the left.

1. Basic Rotation↑top

How you heal as a Restoration Druid depends on several factors, such as the type of damage (burst damage, sustained damage etc.) that your raid is taking, the target(s) you are assigned to heal and who the other healers in your raid are. Additionally, of course, the intensity of the damage will also further narrow down your spell selection choice.

It is impossible provide a "rotation". You will have to choose when and on who to use each of your spells, based on their strengths and weaknesses. Once you familiarise yourself with your spells, you should also read our playstyle section.

1.1. Commonly Used Spells (HoTs)

  • Rejuvenation Icon Rejuvenation should primarily be used:
    • to pre-HoT players before a spike of damage is coming;
    • to act as a pre-requisite for casting Swiftmend Icon Swiftmend on players;
    • to heal players who have taken damage.
  • Wild Growth Icon Wild Growth should primarily be used:
    • on cooldown, whenever multiple players are in need of healing.
  • Efflorescence Icon Efflorescence should primarily be used:
    • to heal groups of players who are standing together;
    • before a burst of damage will hit the raid, to heal players through it, allowing you to cast other spells.
  • Lifebloom Icon Lifebloom should be used:
    • on the tank, always with 3 stacks;
    • You should refresh this before it is about to expire, by casting a direct heal (Nourish Icon Nourish, Regrowth Icon Regrowth and Healing Touch Icon Healing Touch) on the target.

1.2. Less Used Spells (Direct Heals)

  • Swiftmend Icon Swiftmend should primarily be used:
    • on cooldown;
    • on players who are grouped together, to benefit from Efflorescence Icon Efflorescence.
  • Nourish Icon Nourish should primarily be used:
    • as a filler, during times of low damage;
    • to refresh Lifebloom Icon Lifebloom.
  • Healing Touch Icon Healing Touch should primarily be used:
    • on players who are taking a particularly high amount of damage;
    • to refresh Lifebloom Icon Lifebloom.
  • Regrowth Icon Regrowth should primarily be used:
    • on players who are about to die before you can get another, longer cast off, when no instant cast spells are available;

1.3. Additional Action To Perform

In addition to simply using the above spells to react to the damage being done, you should also keep the uptime on the Harmony Icon Harmony self-buff as close as possible to 100%. This requires that you cast a direct heal (Swiftmend Icon Swiftmend, Healing Touch Icon Healing Touch, Nourish Icon Nourish or Regrowth Icon Regrowth) at least once every 10 seconds.

2. Cooldown Usage↑top

As a Restoration Druid you have three healing cooldowns. They should be used as follows:

  • Tree of Life Icon Tree of Life should be used as many times as possible during the fight. Use it during periods when a high amount of healing is necessary. During this time, cast Wild Growth Icon Wild Growth, Efflorescence Icon Efflorescence and put Lifebloom Icon Lifebloom on as many raid members as possible.
  • Tranquility Icon Tranquility should be used whenever a very large amount of raid healing is needed. You may be assigned to use this at a specific time, as part of a rotation with other healers.
  • Nature's Swiftness Icon Nature's Swiftness should be used on cooldown (as long as it does not overheal). It is best used together with Healing Touch Icon Healing Touch.

Especially in the case of Tree of Life, more subtleties must be explored. We do this in our detailed cooldowns section.

3. Optional Read: Mastering Your Restoration Druid↑top

While playing correctly as a Restoration Druid does effectively rely on using the above spells as we recommend, there is more you need to understand to maximise your performance.

3.1. Understanding Your Spells

In order to make the best use of your heals, it is important that you familiarise yourself with their strengths and weaknesses.

Rejuvenation Icon Rejuvenation is an instant cast periodic heal which will make up the highest amount of your healing at the end of most fights. It is not very costly, and as long as it will not overheal, it is always mana efficient to use it.

Wild Growth Icon Wild Growth is a spell that heals 5 (6 with Glyph of Wild Growth) low health raid members over 7 seconds. It is very mana efficient, assuming it does not overheal.

Efflorescence Icon Efflorescence is a healing zone placed on the ground, under the target of your Swiftmend Icon Swiftmend spell. It heals the three lowest health targets it for a very good amount, making it a very strong spell.

Lifebloom Icon Lifebloom is a healing over time spell that can have up to 3 stacks and can only be on one target at one time.

Swiftmend Icon Swiftmend is an instant cast heal with a 15 second cooldown. It can only be cast on targets that have a HoT from Rejuvenation Icon Rejuvenation or Regrowth Icon Regrowth on them.

Nourish Icon Nourish is a cheap heal with a relatively long cast time that heals for a low amount. It heals for an extra 20% on players on whom you have a HoT active.

Healing Touch Icon Healing Touch is an expensive heal with a long cast time that heals for a high amount.

Regrowth Icon Regrowth is an emergency heal. It has a high mana cost and a low cast time. It heals for a large amount instantly and a smaller amount over 5 seconds. Its total healing is below that if Healing Touch.

3.2. Procs and Mechanics

As a Restoration Druid, you have quite a few things that you must keep track of and react accordingly to. Other than using the appropriate spell for the type of damage that is being done, this is really all there is to playing to your maximum potential.

3.2.1. Mastery: Harmony

Your Mastery, Harmony Icon Harmony, has two effects:

  • A permanent boost to your direct healing. While this is a welcome buff, it is not very impressive, since the vast majority of your healing will come from your HoTs anyway.
  • A temporary, 10 second boost to your periodic healing, each time you cast a direct heal. This part of your Mastery is very strong.

It is important to make sure that the self-buff from your Mastery never drops off. This means you need to cast at least one direct heal every 10 seconds. Since you should be using Swiftmend Icon Swiftmend practically on cooldown, the requirement is more relaxed. For the rest of the time, simply using a direct heal on your Lifebloom Icon Lifebloom target in order to refresh Lifebloom will ensure 100% uptime on Harmony as well.

3.2.2. Clearcasting Procs

Each time your Lifebloom Icon Lifebloom ticks, you have a 4% chance to get a proc from Omen of Clarity Icon Omen of Clarity, making your next Healing Touch Icon Healing Touch or Regrowth Icon Regrowth, cast within 15 seconds, cost no mana. Which of the two spells to use it with depends on the situation:

  • Healing Touch Icon Healing Touch heals for more, but also has a longer cast time. Use this when you want to heal the tank and you are not in a very big hurry.
  • Regrowth Icon Regrowth is a faster cast, so you can use this to save low health raid members. You can also use Regrowth Icon Regrowth on someone and then follow it up with Swiftmend Icon Swiftmend (and, thus, Efflorescence Icon Efflorescence), since Swiftmend requires a HoT, such as the one from Regrowth.

3.3. Detailed Cooldown Usage

In this section, we explain in depth how to use your cooldowns.

3.3.1. Tree of Life

While Tree of Life Icon Tree of Life is active, your healing is increased by 15% and three of your healing spells are enhanced, as follows:

  • Wild Growth Icon Wild Growth now affects an additional 2 targets, making it even more powerful than the rest of the time. You should use this on cooldown.
  • Lifebloom Icon Lifebloom can now be applied on as many players as you want. This is an absolutely fantastic effect that we will discuss below in depth.
  • Regrowth Icon Regrowth is now instant cast. Since Regrowth is very expensive, this benefit is mostly useful for casting spells while having to move.

What exactly to do during Tree of Life depends greatly on the situation that you used Tree of Life for. Generally, the best thing to do is:

  • Use Wild Growth Icon Wild Growth on cooldown.
  • Place a stack of Lifebloom Icon Lifebloom on as many raid members as you can.
  • Place additional stacks of Lifebloom on raid members, if time allows it.
  • Use Omen of Clarity Icon Omen of Clarity procs (which should be abundant from the many ticks of Lifebloom) on instant cast Regrowth Icon Regrowth.
  • Keep up your Harmony Icon Harmony buff.

The idea is that Wild Growth is very powerful, and should be used on cooldown. Also, the more players you can place Lifebloom on (which is a very mana efficient heal), the more procs you will get from Omen of Clarity Icon Omen of Clarity. This in turn means you can save a great deal of mana by casting mana-free spells. Regrowth is the best choice since it is instant cast when in Tree of Life.

You can also use Tree of Life Icon Tree of Life to maintain a decent amount of healing while moving, by making use of instant cast Regrowth Icon Regrowth. Though this technique is generally not the best use of Tree of Life, it can work situationally.

Finally, you can use Tree of Life Icon Tree of Life offensively, since it reduces the cast time of Wrath Icon Wrath by 50% and increases its damage by 30%. Again, this is far from the most ideal use of Tree of Life, but, situationally, it can prove beneficial.

3.3.2. Tranquility

Tranquility Icon Tranquility is a channeled spell that heals nearby raid members for a large amount each second, and also places a HoT on them that heals for an additional amount after the channel is finished. It is an extremely powerful spell. It is best used during times of very heavy raid damage.

You should use Tranquility Icon Tranquility when you can channel it for its full duration (or at least very close to its full duration).

3.3.3. Nature's Swiftness

Nature's Swiftness Icon Nature's Swiftness causes your next spell with a cast time to be instant cast. This should be used on cooldown, always with Healing Touch Icon Healing Touch, to the point where you can create the following macro:

  • #showtooltip Nature's Swiftness
  • /cast Natures's Swiftness
  • /cast [@mouseover] Healing Touch

It is best to use this spell as often as possible, and not to save it for a "real emergency". The reason behind this is that, thanks to Glyph of Healing Touch, each time you cast Healing Touch Icon Healing Touch, the cooldown of Nature's Swiftness will be reduced. Overall, this amounts for a hefty reduction over an entire fight. If, however, you are not keeping Nature's Swiftness on cooldown, the benefits of this glyph are lost.

3.4. Restoration Druid Playstyle

As a Restoration Druid, you cannot simply "react" to the damage that is happening in the encounter, since most of your spells are HoTs. While you can react to bursts of damage with spells such as Swiftmend Icon Swiftmend and Regrowth Icon Regrowth, this is not your best asset.

Instead, you should become familiar with the way in which damage occurs in the encounter you are progressing on, and you should always prepare for it accordingly. This means that you should be able to do the following things:

  • Have Rejuvenation Icon Rejuvenation already up on players before the damage occurs.
  • Place Efflorescence Icon Efflorescence under a group of players just as damage is about to occur.
  • Have Lifebloom Icon Lifebloom and Rejuvenation Icon Rejuvenation always on the tank, even if you are not assigned to it.
  • Know ahead of time when you will use Tree of Life Icon Tree of Life (and how you will use it) and when you will use Tranquility Icon Tranquility.

Indeed, these are the most important things that you must plan ahead for as a Restoration Druid. The rest of your gameplay will have to do with keeping up your Harmony Icon Harmony buff, making good use of your Omen of Clarity Icon Omen of Clarity procs and using spells such as Swiftmend Icon Swiftmend, Nature's Swiftness Icon Nature's Swiftness and Regrowth Icon Regrowth to respond to unexpected damage.

3.5. Mana Management

In addition to the various talents that increase your mana pool and reduce the cost of your spells, your only tool for mana management is Innervate Icon Innervate. While this spell can be cast on other players (healers, mostly), its effect is greatly diminished when doing so. As a result, it is best to use Innervate on yourself.

You want to use it as many times as possible during an encounter. To gain maximum benefit from it, you should try to use while you have procs or buffs that increase your maximum mana pool, such as:

3.5.1. 2-Part Tier 13 Set Bonus

The 2-part Tier 13 set bonus grants you 25% reduced mana cost for all your spells for 15 seconds after using Innervate Icon Innervate. While there is nothing in particular that this changes about your playstyle, you should be aware of it, and it is also even more of a motivation to use Innervate Icon Innervate as much as possible.




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