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In this article, we present you with various talent trees for Fury Warriors (WoW 4.3) that you can use in specific situations. We also give you pointers for customising your talent tree and adapting it to a particular boss. The other articles of our Fury Warrior guide can be accessed from the table of contents on the left. 1. Titan's Grip Versus Single-Minded Fury↑topAs a Fury Warrior, you can dual wield Two-Handed Weapons (in which case, you need to take the Titan's Grip 31-point talent) or dual wield One-Handed Weapons (in which case, you need to take the Single-Minded Fury 31-point talent). Both playstyles yield very similar results and the deciding factor between one and the other should be the weapons you have available. If you have two One-Handed Weapons with an average item level higher than that of your two Two-Handed Weapons, then go for Single-Minded Fury, otherwise go for Titan's Grip. 2. Titan's Grip Build↑topThe following build is standard for Titan's Grip, Fury Warrior playstyle with Two-Handed Weapons.
3. Single-Minded Fury Build↑topThe following build is standard for Single-Minded Fury, Fury Warrior playstyle with One-Handed Weapons dual wielding.
4. Customising Your Build↑topWhile the above builds will yield very good results under most circumstances, it is important to know how you can customise your talents and glyphs, to adapt your build to specific situations. 4.1. TalentsIn the following image, the fixed talents have been highlighted in green, while the optional talents have been highlighted in red: 4.1.1. Fixed TalentsIn this section, we will explain all of the talents that you must take, explaining why they are important.
4.1.2. Optional TalentsFirstly, you will have to choose between Titan's Grip and Single-Minded Fury for your 31-point talent. Check the section at the start of the guide to see which one fits you best (to summarise, choose the one which you have better weapons for). The two talents are not mutually exclusive, but they cannot be made use of at the same time, so you should not take both. Secondly, you will have to choose to place your floating talent point in either 2/2 Rude Interruption (which only grants you a potentially better uptime on the 5% damage increase buff) or in Piercing Howl (grants you Piercing Howl, allowing you to kite adds). 4.1.3. 2-Part Tier 12 Set Bonus and Booming VoiceThe 2-Part Tier 12 set bonus has an interesting interaction with the Booming Voice talent. The set bonus grants you 10% increased damage for the 12 seconds following your use of either Battle Shout and Commanding Shout. Booming Voice reduces the cooldown of your shouts. Therefore, the duration of the set bonus effect is automatically adjusted, based on how many points you have in Booming Voice (2, 1 or none), so that the overall uptime remains the same. Having 2/2 in Booming Voice reduces the buff to 6 seconds, and 1/2 makes it 9 seconds. In order to maximise the benefit of this buff (by having it active for the entire 6 second duration of a Colossus Smash), we advise you to only use 1/2 Booming Voice. The remaining talent point can be placed in Piercing Howl, allowing you to always retain 2/2 Rude Interruption. 4.2. Glyphs4.2.1. Prime GlyphsThe choice for Prime Glyphs, as a Fury Warrior, is extremely simple. The following three glyphs are the only ones that provide a DPS increase: 4.3. Major GlyphsThe only mandatory Major Glyph is Glyph of Cleaving, which you need for multiple target DPS. For single target DPS, there are no really useful Major Glyphs. Below, we list the benefits of each glyph; it is up to you to decide what you need most, based on your raid composition and the encounter you are facing.
4.4. Minor Glyphs
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