Available! 5.4.8 guides and etc... Click here. Contents |
Utolsó módosítás programmer, ekkor: 2014.06.26.
In this article, we list your Beast Mastery Hunter (WoW 4.3) core abilities and how they should be used together (rotation). We also explain when to use your various cooldowns. Then, we go deeper and present all the subtleties that playing a Beast Mastery Hunter will face you with. The other articles of our Beast Mastery Hunter guide can be accessed from the table of contents on the left. 1. Basic Single Target Rotation↑topThe single target rotation for a Beast Mastery Hunter is based on the following priority system:
2. Basic Multiple Target Rotation↑topWhen facing 3 or more enemies, you should abandon your normal shot priority and use the following priority instead:
3. Cooldown Usage↑topRapid Fire should be used as many times as possible during an encounter. Follow these rules:
Fervor and Bestial Wrath should be used as many times as possible during an encounter. In order to use your cooldowns optimally, you will need to read the section below named More on Cooldown Usage. 4. Aspects↑topYou should always have an Aspect active. As a Beast Mastery Hunter, you should always be using Aspect of the Hawk. Should your raid require Nature Resistance while lacking another source for it (a Shaman totem), you should use Aspect of the Wild. When you have to move for extensive amounts of time, consider using Aspect of the Fox, which will allow you to use some of your abilities with a cast time while moving. Aspect of the Cheetah and Aspect of the Pack are generally not advised during combat because of their negative dazing effect, but can be useful for speeding up your raid's running after a wipe. A hunter's aspect will persist until removed by the hunter or until the hunter's death. Aspects can be changed in combat, but they cannot be changed while a cast is in progress. It is worth mentioning also that hunter aspects are on a different global cooldown, only affected by each other. 5. Optional Read: Mastering Your Beast Mastery Hunter↑topWhile the rotations we gave in the previous sections will yield very good results, there are many things you should be aware of, in order to play your Beast Mastery Hunter to its full potential. You will need to understand all the subtleties, pertaining to your abilities, rotations, and cooldown usage, that we present below. 5.1. FocusHunters and their pets use a unique resource, called focus. Focus works in much the same way as other class resources, like rage and energy, in the sense that some abilities grant focus, while others cost focus in order to be used. A Beast Mastery Hunter's focus has a maximum capacity of 110, and regenerates at an innate rate of 6 focus per second. This rate is increased by Haste Rating. In addition to this, certain abilities such as Steady Shot and Cobra Shot also grant focus. Most of the abilities in the hunter rotation cost focus to use, and some talents decrease the focus costs, or offer other ways to gain additional focus. Hunter pet focus works similarly, and is of no concern to you as you cannot do anything to modify it, nor will you be casting pet abilities manually. As a general rule, you should aim to always have enough focus to cast your shots, but also to never have 110 focus (as any extra focus you generate would then go to waste). 5.2. Auto-shots and Special ShotsHunters do the majority of their damage through the use of shots. The rest of the damage is made up of pet damage and DoT damage. Auto Shot is the default Hunter attack, which works similarly to melee classes' auto attacks or "white swings". It is affected by your Ranged Attack Speed, and it continues to work while moving. The other hunter shots are of all varieties: instant cast or with a cast time, costing focus or granting focus and some are utility shots which cost no focus and deal no damage. 5.3. Abilities in DetailThis section presents all the abilities you will use as part of your single target and multi-target rotation.
5.4. Single-target Rotation SubtletiesSerpent Sting should be maintained on the target, which is not difficult as Cobra Shot will refresh it each time it is cast. The rest of your global cooldowns should be used to dump excess focus with Arcane Shot. Usage of Focus Fire and other DPS cooldowns is detailed below. While Kill Command does have a higher priority than applying Serpent Sting, you should apply Serpent Sting at the start of the fight, as your pet will not immediately be in melee range to perform Kill Command. After this point, there should always be time to refresh Serpent Sting through Cobra Shots between Kill Command cooldowns. 5.4.1. Pet ContributionThe greatest contribution to your DPS is your pet's damage, both through its simple melee attacks and through Kill Command. For this reason, it is imperative that your pet is always on the target, stays alive, and that you always cast Kill Command on cooldown. Keep this in mind, otherwise your DPS will plummet. 5.5. Multiple Target Priority SubtletiesBeast Mastery is a rather poor specialisation in terms of AoE DPS. There are no talents that improve your Multi-Shot in any way, and the only way for you to gain an advantage in AoE situations is to use one of the two pets which have AoE abilities: worms and chimaeras. Chimaeras are advisable because they are Cunning pets, as opposed to worms which are Tenacity pets. If you are progressing on an encounter which requires heavy AoE damage, we do not advise playing as Beast Mastery, but if you do choose to do so, the best results will be achieved by using the rotations presented at the beginning of the article. If the enemies are going to remain in the same general area, and are going to be alive for a sufficient amount of time (10 or more seconds), you can place an Explosive Trap as well, through use of Trap Launcher. Burst AoE DPS can be achieved by using Rapid Fire. Doing this will allow you to use considerably more Multi-Shots and will drastically reduce the amount of Cobra Shots you get to cast. Alternatively, you can cast Bestial Wrath during the AoE stage, allowing you to cast Multi Shots for only 20 focus cost. 5.6. More on Cooldown UsageAs a Beast Mastery Hunter, you have three DPS cooldowns: Rapid Fire, Fervor and Bestial Wrath. In addition to this, you have Focus Fire, which provides you with a 15% attack speed buff with near full uptime. It is not a DPS cooldown per se, but its interaction with Bestial Wrath makes it worthy of mention in this section. 5.6.1. Rapid FireRapid Fire should be used as many times as possible during an encounter. This will likely mean it will be used twice, during most fights. The rules for using Rapid Fire are:
The reason why you do not want to use it together with Bestial Wrath is that the increased focus regeneration granted by Rapid Fire will be useless as Bestial Wrath (thanks to The Beast Within) reduces the focus cost of all your abilities by 50%. 5.6.2. FervorFervor should be used as many times as possible during an ecounter. A good time to use it is whenever the 50 focus granted by it will not go to waste (i.e., you are at or below 60 focus). Ideally, you should use it at a point where both you and your pet have low focus. You may also wish to use Fervor right before casting Bestial Wrath, so that you can spam more Arcane Shots during that time. 5.6.3. Focus FireFocus Fire should be used as soon as your pet's Frenzy reaches 5 stacks. When that happens, your pet's buff of 30% increased attack speed will be transformed into a 15% ranged haste buff for you. The duration of the buff is 20 seconds, and it takes between 15 and 17 seconds for Frenzy to reach 5 stacks on your pet again. There is, however, one exception where you should not use Focus Fire at all, and instead allow your pet to retain its 5 stacks of Frenzy: during Bestial Wrath. Because your pet's damage done is so great, and because it receives double the attack speed increase from Frenzy that you do, while Bestial Wrath is active (increasing your pet's damage by 20%), you should allow it to retain the attack speed increase. As soon as Bestial Wrath wears off, you should use Focus Fire. 5.6.4. Bestial WrathBestial Wrath should, as well, be used as many times as possible during an encounter. In addition to the aforementioned interaction with Focus Fire, it's also advisable to delay your Bestial Wrath so that its duration lines up with Kill Command cooldowns in such a way that you can use two Kill Commands during Bestial Wrath. You should ensure that you have a fair amount of focus when casting Bestial Wrath, and should spend its 10 second duration casting Kill Command and Arcane Shot, and as few Cobra Shots as possible. |