Utolsó módosítás programmer, ekkor: 2014.06.23.
In this article, we list the buffs, debuffs and useful abilities
that a Blood Death Knight brings to a raid in WoW 4.3. We also list
equivalent buffs and debuffs that other classes provide.
The other articles of our Blood Death Knight guide can be accessed
from the table of contents on the left.
Horn of Winter |
+549 Agility and Strength — does not stack with
Roar of Courage,
Strength of Earth Totem, and
Battle Shout
|
Abomination's Might |
+10% attack power (both ranged and melee) — does not
stack with Trueshot Aura, Blessing of Might, and
Unleashed Rage |
Frost Fever |
Attack speed slow —
does not stack with Infected Wounds, Dust Cloud,
Tailspin, Judgements of the Just, Waylay,
Earth Shock, and Thunder Clap
|
Necrotic Strike |
Cast speed slow —
does not stack with Lava Breath, Spore Cloud,
Slow, Mind-numbing Poison, and
Curse of Tongues
|
Scarlet Fever |
10% Physical Damage done reduction — does not stack with
Demoralizing Roar, Demoralizing Roar,
Demoralizing Screech, Vindication,
Demoralizing Shout, and Curse of Weakness |
Dark Command |
Main taunting ability |
Mind Freeze |
Single target interrupt and silence. Only works in melee range. |
Strangulate |
Single target ranged interrupt and silence. |
Raise Ally |
Resurrects an ally in combat. It is not preferable to a Druid's
Rebirth, as the raised raid member will only come back to life with
25% health (and thus risk dying again to environmental damage). |
Death Grip |
Grabs your target and moves it to your location. Also has the effect of
taunting the target and interrupting spellcasting. The movement effect does
not work against most raid bosses. |
Chains of Ice |
Single target slow |