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Holy Priest Healing Spec, Builds, Talents, and Glyphs (WoW 4.3.4)

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In this article, we present you with various talent trees for Holy Priests (WoW 4.3) that you can use in specific situations. We also give you pointers for customising your talent tree and adapting it to a particular boss. The other articles of our Holy Priest guide can be accessed from the table of contents on the left.

1. Common Talent Builds↑top

As a Holy Priest, you should never be assigned to tank healing, since you are ill-equipped for this role. All of our suggested talent builds are tailored for raid healing.

This is a standard and powerful talent build for a Holy Priest. It takes all the important healing talents. Additionally, it takes Darkness Icon Darkness, increasing your haste.

This talent build differs from the previous one by taking Veiled Shadows Icon Veiled Shadows for a reduced cooldown on Shadowfiend Icon Shadowfiend as well as taking the situational Body and Soul Icon Body and Soul talent. To achieve this, the build does not take Surge of Light Icon Surge of Light or Darkness Icon Darkness.

This talent build does not take Inspiration Icon Inspiration (useful on fights when someone else is guaranteed to provide this buff on your tanks) or Darkness Icon Darkness. Instead, it provides you with the situationally useful Spirit of Redemption Icon Spirit of Redemption talent, as well as Body and Soul Icon Body and Soul and Veiled Shadows Icon Veiled Shadows.

2. Customising Your Build↑top

In this section, we will explain to you a few of your choices for optional talents. Then, we will explain what each of your important glyphs does and when they should be used.

2.1. Optional Talents

While the above builds will work in practically every situation, we feel that it is important for you to understand what your optional talents are and how they can be used.

  • Surge of Light Icon Surge of Light gives you a small chance to gain some instant cast and free of cost Flash Heal Icon Flash Heals. The value of this talent is generally dimished by the fact that you will be using raid healing spells for the majority of the time, and the proc is only triggered by single target heals. You can take this talent, but its impact is small and you can safely skip it for something else.
  • Inspiration Icon Inspiration applies the 10% physical damage taken reduction to the targets of basically all your heals. It is only useful on the tanks (unless a specific encounter ability has other raid members taking physical damage). You should take this talent whenever someone else is not 100% guaranteed to provide it for you (other Holy Priests, some Discipline Priests as well as Restoration Shamans).
  • Spirit of Redemption Icon Spirit of Redemption allows you to continue healing, free of mana cost, for 15 seconds after you die. Generally speaking, this talent does not have very much value (assuming that you will die is a bad starting point for your character), but it can be valuable on very difficult encounters where every last heal can make the difference between a kill and a wipe.
  • Body and Soul Icon Body and Soul causes your Power Word: Shield Icon Power Word: Shield and Leap of Faith Icon Leap of Faith to apply a buff to the target increasing their movement speed by 60% for 4 seconds. Additionally, your Cure Disease Icon Cure Disease also removes one poison effect when used on yourself. This talent is very situational. Moreover, using this talent is problematic, since, as a Holy Priest, you cannot use Power Word: Shield very much unless there are no Discipline Priests in the raid.
  • 1/2 or 2/2 in Blessed Resilience Icon Blessed Resilience causes you to receive increased healing after you take damage from some sources. This talent can be useful to ease the healing that your healers have to do, but it is overall not very valuable.
  • Darkness Icon Darkness provides you with 3% increased haste. It is possible to take any number of points in this talent. Taking this talent will depend on how you value Haste Rating in your itemisation.
  • Veiled Shadows Icon Veiled Shadows reduces the cooldown of your Shadowfiend Icon Shadowfiend by 1 minute, allowing you to sometimes use it an additional time during the fight.

All other talents are mandatory. Your choice of optional talents can prove to be beneficial to you in very situational cases, although, overall, it will not affect your performance very much.

2.2. Glyphs

Glyph choice as a Holy Priest is quite simple.

2.2.1. Prime Glyphs

You have two Prime Glyphs that you should always use. They are:

For your third glyph, you should choose between the following two glyphs:

  • Glyph of Lightwell, which increases the amount of healing charges of your Lightwell by 5. It should be used whenever your raid is making proper use of your Lightwell and you do not specifically need the Glyph of Guardian Spirit (see below).
  • Glyph of Guardian Spirit, which reduces the cooldown of your Guardian Spirit Icon Guardian Spirit by 30 seconds. You should use this if your raid is not proficient at using your Lightwell (or if the encounter does not call for it) or if there is a mechanic in the fight that desperately requires more frequent use of your Guardian Spirit.

2.2.2. Major Glyphs

There are several Major Glyphs that can be viable, although we highly recommend using the following:

2.2.3. Minor Glyphs

There are 4 Minor Glyphs that you can choose from freely:




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